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Purpose of Forest Tree Models


Bold Frontiers forest tree sets can be set up as solid wilderness interiors, physical barriers, obstacle courses and mazes, background settings, or tree islands.  They can also be used to represent forest ruins, hiding architectural ruins or lost cities.   

In closely grouped tree set-ups, soldiers can move easily around the trees - especially the small sized tree markers which mark the spot of full size trees.  The tops on these smaller models are cropped to enable the players to easily see and move their own figures in a game, without dislodging the trees.

Solid tree trunks and thick foliage provide protective cover while other small bushes can hide the movements of figures lurking nearby.


Forest Tree Screens and Forest Pine Screens (Sets 1 and 2):

These are medium and large size tree models that serve to form tree screens.  They represent dense areas of forest with restricted visibility.  Their undergrowth provides extra cover for figures.  

These tree screens are an effective natural barrier or fortification - rival players will require some extra effort to penetrate this dense cover in pursuit of their enemy.

 Also, they can be used to hide the strength and movement of a unit from rival players.  

In a structured game with rules, screen trees can be used to slow down the movement of figures needing to pass through them.



  Forest Tree Screens - Set 1 (Left);  Set 2 (Right)


Forest Tree Markers (Set 3):

The smaller tree markers, shown below, are a cropped version of the Forest Tree Screens in Set 1, pictured above.  

Each of these small tree models represents the position of a full-size tree.  They can serve as a mini-fortification, providing defensive cover for a small unit or group of figures.  

 Openings between the tree trunks provide protective cover for figures to shoot firearms or arrows through.  With their reduced height, these tree models allow players to easily observe their figures as the battle progresses.  Their reduced height makes it easier for players to position their figures.  

These smaller trees can be used to show the more open areas of forest with a clearer line of sight for figures (that may only be obstructed by another tree marker).  More importantly, these trees ensure that players have a combination of tall and short trees which can make the movement of figures much easier.

Set 3 also includes one fallen tree and a copse (a small grouping of trees).  The fallen tree is ideal for kneeling figures and the copse is good for hiding figures behind.